[v1.3.0] Save System & Passive Skills!


New Neander-Z update!

  • Passive Skills.

Players can now buy passive skills at the store and get an automatic advantage! It can be found in the "Perks" tab of the store.

  1. Cautious:

    Cautious is for those who want to make a party mess without getting in trouble.

    Grants a 80% damage reduction from your own explosives, fire and other effects.
    The protection is also aplied to your equipment and deployables.

  2. Second Chance:

    Second chance saves the player from the most stressful situations!

    When your health drops below 20%, you receive the following buffs for 5 seconds:
    - Restores 100% of the stamina bar.
    - Reduces all stamina drain by 80%.
    - Reduces damage taken by 15%.

  3. Crouch Recovery:

    Crouch recovery gives you the opportunity to heal up a little bit on your spare time!

    Heals the player health by 1 each 0.5 second, while crouching.

  4. Precision Bounty:

    Precision bounty makes aiming for the head even more rewarding!

    Each headshot kill grants a small chance of dropping ammo for one of your weapons:
    - Pistol Ammo: 25% (6).
    - Shotgun Ammo: 12% (3).
    - Rifle Ammo: 15% (5).
    - Sniper Ammo: 12% (3).
    - Rocket Ammo: 10% (1).

  5. Dual Firepower:

    Yes, you read it right. Dual Firepower!

    Allows the player to carry 2 primary weapons.
  • Game Save System.

It is now possible to save the game progress, so you can play it later and even restart ONLY the current wave!

When starting the game, you'll have to select one of the 4 game modes (only the first one is available for now)

then you'll see a new screen to manage your saved games. If you don't have any, hit "+New Game" to create one. You can choose a name or leave it as "Save 01".

For now on, the progress will be saved everytime you complete a wave (and hit "Ready" or "Store") as well as when you quit the store (pressing "Ready"). There's also a floppy disk icon to save it manually in the store

If you press "Restart" while in a wave, no progress will be saved (except for the wave restarts counter) and you will go back to the store with the inventory you had before starting that wave. From there you can buy more resources if needed or start the wave straight away pressing "Ready".

You can also change some settings like audio and input mode, and it'll be saved too.

  • Enraged RUI!

The wave-10 boss RUI is now even stronger! Featuring double the health (2K), he's also boosted after the rage animation, which is activated after losing 50% of his health:.

- Movement speed +50% after rage. - Attack speed +50% after rage. - New jump attack after rage.

Here's what else has changed: (Feature, Improvement, Bugfix)


  1. Added shift keybind to fill all ammo or grenades at the store with a single "Buy" click.
  2. Added tooltip to all buttons in the game, as well as to the upgrades description.
  3. Added boss RUI animations for entrance and jump attack.
  4. Remastered enemies difficulty progression up to wave 10 (next waves remains untouched).
  5. Nerfed Deagle base magazine from 7 to 5.
  6. Nerfed Scar base magazine from 25 to 20.
  7. Reduced Beretta price from 750 to 300.
  8. Fixed bug where the "enemies killed counter" was greater than the wave total enemies count, on the boss wave. It now excludes enemies killed when the boss was still alive (infinite enemies).
  9. Fixed bug where shooting with a weapon in the tutorial and buying it caused it to have less ammo in the magazine.
  10. Fixed bug that allowed the player to get out of the map buy jumping and using RPG's knockback.

Files

Neander-Z 2 WebGL v1.3.0.zip Play in browser
Nov 17, 2023

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